![]() ![]() Bot Configuratoin for Multiple on Emulator Play bot on multiple emulator is allow bot run in multiple screen of emulator, So you can create Koplayer s instance before by KOPLAYER Multi Manager Each bot folder support one emulator. Use resources : Click resources in top right game screen for use. Collect gift, box reward and use resources. Quest : Process quest and collect guild reward. Resources - Guild : Send help to guild s member. It has useful for investigate later for track problem or issue Bot Config for Play Game Gameplay For config bot to play game, You will config in 2 tab is Gameplay and Resources.ġ8 - Kingdom Map : Assign travel detail in Kingdom Map for what direction and how far travel from you turf. ![]() File suffix is year month day and time detail. It will capture current screen save in folder debug too.ġ7 Log file has two kind is event and error log. Debug Mode is mode for detail of logs for track if bot is not work or problem occurred while run. AI Options is tell bot for action something when some event (if) occurred. ![]() Always on top is tell Koplayer always show in top of another windows. Pushbullet is notification service, You can put your from you register at Pushbullet website. Profile is bot config store, You can manage and add such as profile Default for all mode, profile DoEvent for play in kingdom map only. (By default it has 1500 millisecond), You can assign more if your computer is slow. AI Delay is assign delay (millisecond) of bot action each activity. Click Select button for start use.ġ5 3.4. If you run bot in first time, You can see Trial License for trial use. You must be member DemeterBot before, By click link for register.ġ4 When login success, License dialog will be appeard. (For zoom in/out you can press Ctrl + Mouse Scroll) First Run When run bot, Login dialog will be appeared. So you tell me, what are your thoughts on the Fake Multiplayer Epidemic? Looking forward to your comments - thanks for reading.13 Do not zoom in, Must require zoom out to max, By default when you enter game in first time it zoom out already. In later rounds, you realize you're not so good and you get #rekt. Several other apps have been accused of "fake multiplayer" - an interesting application (less profit-based) was PUBG's Mobile Game - where in early matches, a large portion of the players are bots, and that slowly decreases as you play more - to make you feel like you're good at the game (the bots are really bad shots), so you get more attached and are more likely to adopt the game. So I pose the question - is this false advertisement? Can a game really claim multiplayer if all of your players are bots? This especially gets difficult when In App Purchases are involved. This isn't the only time I've caught this - the iOS App Store Free Games #7 charting Hole.io is equally guilty of the same thing, though with a slight improvement - the ability to play 1v1 bluetooth multiplayer with a friend. It was true - every fake player had In-App-Purchasable costumes, regardless of whether I was on airplane mode or had cell service. Pictured above, I rolled down the hill looking like Osmosis Jones after Thanksgiving dinner, playing against 3 other players from foreign countries! "How cool!", I thought - then I thought about time zones and wondered, "shouldn't they be asleep?", and then I realized - I was on airplane mode.Īfter owning the game for several hours, I realized that the game was not multiplayer - but single-player with non-player-controlled bots (NPCs), set up with clever usernames and In-App-Purchasable costumes, to entice you into purchasing to avoid serious FOMO. One day, I was playing Bloop Go! - marketed as a Fun Multiplayer Racing Game. ![]()
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